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Developers Explain Appeal of PS4

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Post by S7 Interseptor Fri Jun 14, 2013 10:29 am

It's a good read explaining how some developers feel about the PS4 vs XTV.  Specifically the indie publishers and the XTV's restrictive policies.  Bacisally with self publishing and free updates, the PS4 will be getting games that the XTV may never get.

For Xbox One [Microsoft has] granted us a license for New 'n' Tasty! but they still say you need a publisher. We don't have a publisher so we're not officially on the platform, even though we're compatible, even though we'll be ready to do it. Period. "Why do we need a publisher when we self-finance our games, we build our own IP, we manage our own IP and we've turned nearly two million units online as indie publishers sold – not free downloads? Why? What's wrong with us? "Who's in touch with their audience? And who seems out of touch with their audience? All we know is we've tried to get our games on their platform and we can't do it – and I even helped them release the box. wrote:Lorne Lanning - Oddworld Inhabitants


Take a look.  It tell you guys, M$ is really freakin\' up some of their policies and run the risk of screwing themselves for this new generation. Take a look. 

http://www.ign.com/articles/2013/06/14/developers-explain-leaning-towards-playstation-4-over-xbox-one
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Post by OneBadHuskerFan Fri Jun 14, 2013 10:40 am

To be honest these smaller, less funded indie developed games 99.9% of the time don't appeal to me anyways.  There are TONS of XBLA indie games but I think poker is the only game I've ever downloaded from the arcade.  I understand the frustration from those that like them, but from my perspective it doesn't matter much to me.
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Post by S7 DROOPY Fri Jun 14, 2013 10:46 am

Meh,  indie games usually suck and I have a 360 pc, and a ps3 if I wanna play indie games. I don't like ms policies for the xb1 but I kinda look at it as a highend media device that may not be for everyone.  Plus with the ouya, madkats and gamestops android gaming systems that are only $100 bucks if I was into the indie scene I would go that route or just use the devices I already have.  That being said I just dont have as much time to play video games as some people
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Post by Xpert2010 Fri Jun 14, 2013 10:46 am

Agree with Husker.  I've also read some articles how developers prefer Xbox One over PS4.  Interecptor is just trying to get his little 'movement' started to get everyone in the clan to buy a PS4.
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Post by Atrum Fri Jun 14, 2013 10:46 am

A quick google tells me that the guys that run that studio have worked closely  Sony's lead architect since the started... That's like if my best friend worked at Sony and I was a game dev, of course I'm going to release whatever statement I can to help them out.

You're drinking some strong kool-aid on this one Zak.
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Post by S7 Interseptor Fri Jun 14, 2013 10:56 am

Yep, cause I wrote the article and published in on IGN.  Not to mention every other gaming news outlet.  Sony allows self publishing, Fact.  MS does not, Fact.  No kool-aid required.  Just actually look with your owns eyes. Also, it's not just the Oddworld Inhabintants that are speaking out.  Day Z developer is mentions in that same article.  Hell, Sony have like 12 indie developers on stage at E3.

Indie games like New and Tasty and Transistor (which looks amazing btw) are coming to PS4 first and maybe not ever to XTV, Fact.

@ Xpert - Where are these articles with people who prefer to publish for XTV?  I have not seem one and I check the news sites every day.

But it's not just about the indie games either.  It's just the simple fact that Sony is doing things right this time around.  They are even leading in pre-sales since E3.
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Post by OneBadHuskerFan Fri Jun 14, 2013 11:12 am

I don't hear many developers saying stuff like this either...so I think there's going to be plus's for both sides.

Respawn: "You couldn't make this game without that dedicated server support."

Giant Bomb: "So what do you do on the PC then -- do you have to replicate elements of that structure or do you have something that you will be able to use?

Respawn: "We won't have all the niceties on PC that we have on Xbox One. There will be some re-eginineering of things."
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Post by Xpert2010 Fri Jun 14, 2013 11:16 am

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Post by S7 Coolhand Fri Jun 14, 2013 11:19 am

Still buying an American made XBox.  Fact.
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Post by Atrum Fri Jun 14, 2013 11:21 am

Sony used games worse for industry
Adding content easier on XBO


I can't grab most the links as they're blocked at my work. I was just getting these to show that pre-launch, it's all hype. Developers are going to say ridiculous BS to try to sway fans. It goes both ways. I'm willing to bet you can look up ANYTHING regarding the two consoles, and some developer, industry expert, whatever - will have both sides backed.

So yes, drink your kool-aid.

PS: I'm specifically trying not to be argumentative here. It's just ridiculous to link all these BS press articles and be like "ZOMG TEH INTERNETZ AR SAYIN SOEZ!!!11!!1!!"
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Post by S7 Interseptor Fri Jun 14, 2013 11:32 am

LOL!  Bad examples Atrum.  In the first article, while he agree that it should help cut down on piracy, he specifically states that he does not like M$ used games policy.

The second article is about how they are making the XTV easier to make updates, compared to the 360, not the PS4.

Not very good arguments so far...

@ Husker - Respawn is making a game specifically for the XTV.  Of course that are going to say it's only possible on the XTV.  Exclusive Sony developers would say the same.  I was pointing out 3rd party developers that can/will/might publish for both systems.  the latter being dependent on MS restrictive policies.  

Oh look, another developer speaking out against M$ today.  This time a major game developer and winner of the IGN People choice award - Witcher 3

http://kotaku.com/the-witchers-anti-drm-studio-finds-itself-in-a-bind-wi-513296668

P.S. I also wrote that article and published it on Kotaku just to troll the XTV fanboys.
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Post by Xpert2010 Fri Jun 14, 2013 11:36 am

Interceptor... the author of the article said 'we dont like the used game policy'... not the developer... learn to look for quotations.
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Post by Atrum Fri Jun 14, 2013 11:42 am

I specifically said I wasn't trying to make arguments. I was just grabbing links (since I can't get in to them at work) and linking.

As far as using my own brain and thoughts, rather than being a sheep and following what Random Person Y tells me to think...

EVERYONE complained about the PS3 being so hard to develop for. Did that make the games any worse in quality? No. Quantity? No. People that were going to develop for it did. If you're such a bad programmer/developer that you can't make your stuff work on a different platform - your game probably sucks anyway.

My point, the good 3rd party developers will make their games for both. 1st party ones will make for whatever side they're on and say stuff they're paid to say. Indy developers are just that. People that either want to get lucky and strike it rich or really love making games. the stuff you posted sounds like general pre-launch fanfare.
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Post by S7 Interseptor Fri Jun 14, 2013 11:48 am

Your right Xpert my bad.  And I wrote that article too so you think I would have known better.  I have been hard at work convincing the entire world the PS4 is the better choice.  I specifically like what I wrote in the beginning of that same article...

"After all was said and done during E3 2013 thus far, the Xbox One fell to significantly unfavorable opinion in the public eye, and PlayStation 4 has been proven the clear winner almost by default.


Xbox One has proven to be the most restrictive console in gaming history, turning a lot of gamers off. Having to sign in online every day just to play the games you own because Microsoft has to check and make sure you actually own your games, and paying a fee on the side to play pre-owned games, the Xbox One has lost a large following."

Been trolling hard.

Mostly, I am just trying to point out some of the positives of the PS4, my personal console of choice so far.

@ Atrum, I think the PS3 choice was in fact bad for the console.  It was hard to develop for and as a result games were developed for the 360 and ported to the PS3.  This resulted in inferior product and sometimes unplayable ones.  SKYRIM anyone?  Sure the 1st part games were great, but that is true for most consoles.  But to think that a console that is more restrictive/harder to publish for is not going to effect the final product down the road is just naive.

P.S. The stupid quote thing does not always word right since the change in posting.  grrr!
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Post by Atrum Fri Jun 14, 2013 12:01 pm

Yeah, the quote thing can be annoying.

Publishing games is not hard. That is the part where they sell the games. So anyone saying it's hard to publish for something is saying "we're worried we might not make all the monies", which as I said is just typically press BS.

I do agree that they probably lost a SMALL following by making it 'always' online and restricting used games. However, that doesn't matter to me. I think it doesn't matter to most "gamers". They're always online anyway, and you can't get games used at launch.

Is it inconvenient? A little. The only used games I buy are 3 years old and cost $5, which I am thinking we'll see as digital sales anyway.
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Post by S7 DROOPY Fri Jun 14, 2013 12:04 pm

I think the atrumx right, I also think that developers like to point the finger at MS so they don't lose any face,when the way I see it all these thing MS is doing is so that the Developers and publishers of the games can earn more money and thus make more and better games. MS just kinda said hey we will bite the bullet for you(dev), You make us a baddass game that cost you x$ and you'll make more$ on our system because we made it so that your game can generate more profit and no gamefly or gamestop will make money off reselling your game.I don't see really what all the crazy talk is about If its an online multiplayer game your gonna be online anyway. True you won't be able to rent games or buy them cheap, so those games that are only 10hr long and have no multplayer are kinda of a rip off and I might not try them out or play them but the game company needs to either put more content, make the content of the game better, or drop the price of the game. WWhen people are gripping about the new XB1 policiy and how it gonna hurt the  gaming industy I think its kinda funny if the same person uses gamefly and buys used games. I think the new policies will keep some people from buying an Xb1, but I think the xb1 will have more blockbuster games because the people making the game for both systems will see that they make more money selling the xb1  version then they do ps4, unless the ps4 outsells the xb1 a bunch. like I said before I don't get to play games as much as some people and if I did my views would be different.
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Post by S7 Interseptor Fri Jun 14, 2013 12:19 pm

I think you make some valid and good points Droopy.  It should be interesting to see how it all plays out.  Both companies have very different strategies.  Personally I like what Sony is doing and I plan on supporting them.  (And maybe even more so, I don't like what Microsoft is doing.)  If sales turn out to be very one sided, it will be bad for which ever side guessed wrong. 

In the end, either way both console will have good games and each consumer will  probably be happy with their choice so it's all a little silly anyway.

P.S. I am still gonna post interesting info on PS4 when I see it.  I am getting one at launch.  The more of my friends that consider getting one too the better.
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Post by Atrum Fri Jun 14, 2013 12:23 pm

Aww look at us being all friendly.

Very good points droopy. It's like the video someone posted about how Gamestop sucks. Short term gain = Long term loss. Hopefully the XBO approach is a solid step towards cutting down on all the "EXTRAs for $$$" shenanigans.
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Post by S7 Interseptor Fri Jun 14, 2013 12:26 pm

Ultimately, digital distribution is the key to fighting all this crap.  I expect to be doing a lot of that in the next gen if it actually works as advertised.  i.e. Start playing immediately while the game DL's in the background.  (That how it works on the PS4 at least.)
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Post by S7 DROOPY Fri Jun 14, 2013 12:34 pm

totally agree guys, MS is rolling the dice this time around I just hope they not doing it to early in the game. I still remember how the OG xbox licencing $$ and strict MS approval kinda hurt the OG xbox
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Post by Atrum Fri Jun 14, 2013 12:40 pm

Yup, hopefully both consoles start to follow Steams approach to game distribution. Seeing killer discounts for older digital games would only help the developers and the users.
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Post by S7 Coolhand Fri Jun 14, 2013 12:50 pm

DRM policies help artists and game developers make money from their work and keep their product from getting pirated/stolen.  That is a good thing.  I think the other MS policies will cut down further on modding and hacking.  Another good thing.  Droopy makes good points too.  I have a tough time believing in the sincerity of anyone who says they are OK with you stealing what they labored for.
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Post by S7 Interseptor Fri Jun 14, 2013 1:05 pm

Yeah, but DRM is not all puppies and unicorns Coolhand and you know it.  We all want to combat piracy but most people are looking for a more elegant solution.  Like digital distribution mentioned earlier.  

Will you be singing the praises of DRM when on the night of the first BIG title servers crash and you XTV is bricked for 3 weeks?  Can't happen?  Look at Sim City or Diablo 3.  Only difference is when those games crashed you could still use your computer.

Hopefully that won't happen but it might.
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Post by Atrum Fri Jun 14, 2013 1:20 pm

Yeah, because they'll have every game shared across every server... Little silly there.
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Post by S7 Coolhand Fri Jun 14, 2013 1:21 pm

Never experienced an XBL outage of more than a couple hours.  What is Play Station's record on that?  Also the world might end, but im not planning my life around that what if.
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