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Cod Ghost sniper rifles are changing.

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Post by S7 OC Sun Sep 08, 2013 11:46 am

not totally saying that quick scoping is not going to be in the game but it sounds promising. 


Infinity Ward executive producer Mark Rubin took to TwitLonger yesterday to explain the changes coming to sniper rifles in Call of Duty: Ghosts when it launches this November.
Call of Duty: Ghosts will include a new marksman class, the design of which changed how sniper rifles will work in the next Call of Duty game.
"The changes we've made, like dual render scopes and increased damage really make snipers a great competitive class to use," Rubin wrote on TwitLonger. "We've also done a lot with map design (sight lines and cover) to ensure that all classes are viably effective. Both short range and long range classes will be effective on the same maps."
Those changes will affect "quick-scoping," which historically allowed players to pull up their scopes for a quick battlefield kill, rather than being entrenched in a perch like a traditional sniper.
"However in re-envisioning sniper rifles some aspects, such as sway timing, have changed the way sniper rifles function and so traditional 'quick-scoping' has been affected," he wrote. "Is it gone completely? Maybe. It certainly won't be viable in the way it previously was. Can't wait for you snipers out there to get your hands on these new sniper rifles and try them out for yourselves."

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Post by DeadSockPuppet Sun Sep 08, 2013 1:00 pm

I don't snipe unless I'm drunk and/or don't care about the games I'm running so anything that could possibly screw with douchecanoe quick-scopers is ok by me.
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Post by S7 Sticky Sun Sep 08, 2013 1:04 pm

sadly i can  but choice not to XD
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Post by Atrum Sun Sep 08, 2013 10:44 pm

Quick scoping is boring. I hope it's mostly gone. I love sniping and real sniper battles are a blast.
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Post by S7 Coolhand Mon Sep 09, 2013 10:56 am

"Maybe" was not the right answer there.
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Post by S7 Epic Mon Sep 09, 2013 4:36 pm

Nice try CoD but BF4 awaits.
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