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Dota 2 Official release / Open Beta

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Post by S7 Panzer Thu May 31, 2012 11:23 pm

Well Dota 2 has officially released. Not all heros have been release but they have opened up workshop and the ability to create your own unique look.

http://www.dota2.com/news/updates/?appid=570&l=english
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Post by Xpert2010 Fri Jun 01, 2012 12:15 pm

I can't play Dota2... it's too easy-mode. If you are able to gather more kills than the rest of your team combined as a 'support' character (w/o kill steal), then something is wrong lol. I'd rather play LoL.
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Post by Atrum Fri Jun 01, 2012 12:39 pm

Xpert2010 wrote:I can't play Dota2... it's too easy-mode. If you are able to gather more kills than the rest of your team combined as a 'support' character (w/o kill steal), then something is wrong lol. I'd rather play LoL.

Too easy-mode? You must be playing easy opponents.
I prefer LoL myself, but dota2 has a much higher skill curve. Kinda like playing Grif Ball and doing well and saying halo is easy because you did good. lol
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Post by S7 Panzer Fri Jun 01, 2012 1:03 pm

I feel each game brings something to the table I personally have played ( I calculated this ) 117 days worth of League of Legends. I still think Dota 2 is the better game because of the complexity of the heros and overall needed team coordination in team fights is much more.

Also about the support character thing, Dota 2 supports is a class not a designed role to sit back and not get kills. If you notice most supports have massive AOE auras or provide a sh1t tone of burst damage aka Lina or Lion ult.

My personal quote I made about dota 2 " Every hero is op, so nothing is op "
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Post by Atrum Fri Jun 01, 2012 1:32 pm

Yup, pretty widely acknowledged that just about any champ in Dota 2 can dominate a game if played well. And Hyper-Carries exist in dota2. LoL doesn't really have any which is nice/sad. Granted I've seen a few Vaynes come close to hyper-carry status.
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Post by Xpert2010 Fri Jun 01, 2012 2:25 pm

It's been awhile since I played dota2, so maybe some things changed up a bit. Maybe I'll have to test it out again.
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