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More Halo Reach info and Screens!!!

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S7 Coolhand
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More Halo Reach info and Screens!!! Empty More Halo Reach info and Screens!!!

Post by S7 Smack Sat Mar 27, 2010 10:52 am

Here are new screens and info from Halos upcoming game for those of you who want to take a peek at some customization options and stuff of that sort.

March 26, 2010 - Yesterday, we posted a news item about the first details on the player investment system in Halo: Reach. Today, Bungie decided to blow the lid off and go into great detail on just how you'll upgrade your Spartan and unlock new customization options over on Bungie.net.

A full question and answer session has been created by Bungie, and you can find it over on the developer's weekly update. We've pulled out the highlights to include here.

More Halo Reach info and Screens!!! Halo-reach-20100326040651772-000 Click the image to head to the media gallery. Brand new screenshots await.


The Rank system as it existed in Halo 3 is gone. Trueskill has been pulled apart from it and the idea of EXP (experience) has been tossed out in favor of this new Player Investment feature. Rank in Halo: Reach is representative of everything you've done in the game, be it campaign or multiplayer. It will go up as you earn Credits, which are described as the "lifeblood" of the Player Investment system.

Here's how you can earn those all-powerful credits. Win a game in matchmaking and you'll get some. Simply finish a game and you'll also receive a few. This is how most Credits will be earned in the long run, and one of the primary ways to get them in the Beta. Yes, this system will be in place for the May 3 public beta.

Commendations will also snag some Credits. These are persistent awards that you can work towards through extended playing, and they'll have specific milestones where big Credits are won. The Beta will only have a small subset of Commendations available.

Achievements get some Credits, as do Challenges – daily and weekly tasks to complete as designated by Bungie. Challenges won't be present in the Beta, and Bungie is also teasing some as of yet unrevealed ways to earn Credits.

So what can you spend Credits on? Armor upgrades primarily. They won't, however, affect your TrueSkill rating, who you are matched up with, or the flow of the game itself. Nothing you can unlock will give one player an advantage over another.

More Halo Reach info and Screens!!! Halo-reach-20100326040538462-000 Nice variety there.


In the Beta, most of the customization options will be limited to be pretty similar to what you saw in Halo 3. In the retail game, Bungie is promising other things for you to customize beyond the helmets, shoulers, chest, and emblems. There are also some "gating factors" on some pieces of equipment that Bungie says will require a community effort to open.

And though all of the screens shown here are of Spartans, Bungie promises that Elites will have their own set of customization options. They won't be the same, however, as Bungie wants your Spartan to be "your identity in Reach."
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Post by S7 Coolhand Mon Mar 29, 2010 9:49 am

So... its just for looks? Thats a let down.
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Post by S7 Sticky Mon Mar 29, 2010 11:49 am

love that u can customize your armor alot more thats epic win
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Post by S7 mrmiller Mon Mar 29, 2010 11:53 am

I just wish you could make a difference in how it plays- like the armor customization in R6. Only having superficial customization is weak. So much potential, yet only looks like Halo 3 with jetpacks so far.

~mrmiller
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Post by Atrum Mon Mar 29, 2010 12:41 pm

I believe they've said that the elites and spartans are noticeably more different this time around, enough so that they won't be matched in most playlists (except fun ones).
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Post by S7 Sticky Mon Mar 29, 2010 12:50 pm

as long as i get to play griffball!!!!!!!!!!
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Post by S7 Panzer Mon Mar 29, 2010 4:54 pm

I think they are doing something like perks, here watch this video I think Game Trailers hit it right on the dot.

http://www.gametrailers.com/video/gt-pop-block-halo-reach/62732
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