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Cod WWII reveal

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S7 K1ll3rKlown
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Post by S7 OC Wed Apr 26, 2017 7:05 pm

So not sure if any saw the cod ww2 reveal I didn't but found some about multiplayer
Here are some things they talked about. 


  • Headquarters
    Offering a robust social space dedicated to engagement off the frontlines, Headquarters paves the way for all-new avenues of Multiplayer interaction, recognition and awards unlike anything experienced in the franchise to date.




  • Divisions
    A new way to engage in a player’s Multiplayer career – Divisions immerse players in the heroic journey of enlisting in the world’s most historic war. Choose from a variety of Divisions, including Infantry and Armored Divisions.




  • War Mode
    A new Multiplayer experience that immerses players in iconic World War II battles, where Allied and Axis clash in team-driven gameplay in the fight for strategic objectives.




  • Boots-on-the-Ground Gameplay
    Multiplayer marks a return to iconic boots on the ground Call of Duty gameplay that fans know and love, featuring an arsenal of World War II-era weapons, and fast-paced, heart-pumping, intense run-and-gun action.



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Post by S7 K1ll3rKlown Thu Apr 27, 2017 11:43 am

iconic boots on the ground Call of Duty gameplay
run-and-gun action

They made sure they specifically say these words. I think sales were way down on the last edition-- because no one wanted to fly.
That's where this was headed, they even by-passed the Halo jump crowd. players were basically hovering at this point. They have to get back to the basics or it won't be fun.
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Post by Atrum Thu Apr 27, 2017 2:34 pm

Games were more fun/tactical when you couldn't arbitrarily super-double-boost fly over and around buildings to break setups.
There were other problems associated with classic gameplay, but I'll buy it... since I always do anyway xD
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Post by S7 Sticky Thu Apr 27, 2017 7:28 pm

Atrum wrote:Games were more fun/tactical when you couldn't arbitrarily super-double-boost fly over and around buildings to break setups.
There were other problems associated with classic gameplay, but I'll buy it... since I always do anyway xD


that x2
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Post by S7 K1ll3rKlown Fri Apr 28, 2017 4:35 pm

“I am and always will be the optimist. The hoper of far-flung hopes and the dreamer of improbable dreams” - Eleventh Doctor
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Post by S7 Uncle Charles Mon May 01, 2017 7:50 am

I'm getting it.....single player alone would be worth it
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Post by Air7Cav Mon May 01, 2017 11:44 am

S7 K1ll3rKlown wrote:iconic boots on the ground Call of Duty gameplay
run-and-gun action

They made sure they specifically say these words. I think sales were way down on the last edition-- because no one wanted to fly.
That's where this was headed, they even by-passed the Halo jump crowd. players were basically hovering at this point. They have to get back to the basics or it won't be fun.

Ditto.
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Post by Air7Cav Mon May 01, 2017 11:45 am

Atrum wrote:Games were more fun/tactical when you couldn't arbitrarily super-double-boost fly over and around buildings to break setups.
There were other problems associated with classic gameplay, but I'll buy it... since I always do anyway xD

Ditto x 2.
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Post by Air7Cav Mon May 01, 2017 11:47 am

S7 Uncle Charles wrote:I'm getting it.....single player alone would be worth it

Ditto x 3.
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