Best Loadout
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Atrum
TheMutatedForm
6 posters
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Best Loadout
I looked to make sure this hadn't already been posted. If I over looked it please forgive me.
I was curious what everyone was using.? I'm sure there are different loadouts being used for different game modes.
But what is everybody's "go-to"?
I like to run&gun, probably why I die a lot. I will normally use a submachine gun. My go-to loadout is:
Battery and War Machine
Kuda - Red Dot, QuickDraw, Grip, Stock
Frag
Concussion
Perk 1 - Flak Jacket
Perk 2 - Fast Hands,
Perk 3 - Gung Ho (will be Dead Silence once I get there)
Scorestreaks are whatever for me....I'm lucky to get one.
I'm really just curious what I'm doing wrong! Haha!
I was curious what everyone was using.? I'm sure there are different loadouts being used for different game modes.
But what is everybody's "go-to"?
I like to run&gun, probably why I die a lot. I will normally use a submachine gun. My go-to loadout is:
Battery and War Machine
Kuda - Red Dot, QuickDraw, Grip, Stock
Frag
Concussion
Perk 1 - Flak Jacket
Perk 2 - Fast Hands,
Perk 3 - Gung Ho (will be Dead Silence once I get there)
Scorestreaks are whatever for me....I'm lucky to get one.
I'm really just curious what I'm doing wrong! Haha!
TheMutatedForm- Posts : 25
Join date : 2016-01-12
Re: Best Loadout
I've been unlocking Gold camo's, running through LMGs right now.
So my weapon and attachments changed constantly while going through ARs.
Perks I'll usually run 6th Sense, Hard Wired, and Dead Silence.
I cycle through others for some specific situations.
For ARs my favorite overall is the HVK-30 with ELO sight, High Caliber, Extended Mag, and Stock
I'll use others for specific game modes/situations too.
So my weapon and attachments changed constantly while going through ARs.
Perks I'll usually run 6th Sense, Hard Wired, and Dead Silence.
I cycle through others for some specific situations.
For ARs my favorite overall is the HVK-30 with ELO sight, High Caliber, Extended Mag, and Stock
I'll use others for specific game modes/situations too.
Atrum- Colonel
- Posts : 7928
Join date : 2010-02-28
Age : 35
Location : Spokane, WA
GamerTag : AtrumX
Re: Best Loadout
I change my classes a lot, but most always have on Dead Silence and Hard Wired. Everything else really does change from game to game.
~mrmiller
~mrmiller
S7 mrmiller- Brigadier General
- Posts : 6144
Join date : 2008-03-19
Location : Oklahoma
GamerTag : mrmiller
Re: Best Loadout
I run n gun too here is what I use.
I use a variety of specialist for different reasons, but doesn't matter who you use.
I use the Submachine Vesper with 6 attachments
reflex red dot
Quickdraw
grip
stock
FMJ
Extended mag for 42 rounds
no secondary weapon
no leathal or tactical
no perks
3 wildcards-Primary Gunfighter 1,2, and 3
That is one version I run and it's works out really good for me. Think of your specialist as your secondary weapon, once he/she is charged up you have that ready to go.
I also run a similar but slightly different set up
Vesper with Reflex sight, Quickdraw, Grip, Stock, and FMJ.
no secondary
no leathal or tactical
perk 2 Fast hands
perk 3 Gung-Ho
wild cards primary gunfighter 1 and 2
Also when causing havoc with my run n gun method, I like to hit and run not sitting in the same spot only to get killed by the one you just killed. I also like to create a little smoke and mirror effect on people, like if someone spots you running one way they are likely to run where they think your going, to cut you off. I will give them that impression then cut back to where they were and find them looking for me with their back turned. Once I figure out how, I will post some of my video's to give you an example.
I use a variety of specialist for different reasons, but doesn't matter who you use.
I use the Submachine Vesper with 6 attachments
reflex red dot
Quickdraw
grip
stock
FMJ
Extended mag for 42 rounds
no secondary weapon
no leathal or tactical
no perks
3 wildcards-Primary Gunfighter 1,2, and 3
That is one version I run and it's works out really good for me. Think of your specialist as your secondary weapon, once he/she is charged up you have that ready to go.
I also run a similar but slightly different set up
Vesper with Reflex sight, Quickdraw, Grip, Stock, and FMJ.
no secondary
no leathal or tactical
perk 2 Fast hands
perk 3 Gung-Ho
wild cards primary gunfighter 1 and 2
Also when causing havoc with my run n gun method, I like to hit and run not sitting in the same spot only to get killed by the one you just killed. I also like to create a little smoke and mirror effect on people, like if someone spots you running one way they are likely to run where they think your going, to cut you off. I will give them that impression then cut back to where they were and find them looking for me with their back turned. Once I figure out how, I will post some of my video's to give you an example.
S7 R0LLING THUND3R- Sergeant Major
- Posts : 1098
Join date : 2010-02-28
Age : 50
Location : Perris, Ca
GamerTag : R0LLING THUND3R
Re: Best Loadout
Thanks for all the feedback guys! S7 ROLLING THUND3R, thanks for that. Ya know, I have never considered doing a loadout like this. I was always scared about "putting all my eggs in one basket". But why not? It makes sense for me. By adding all the attachments to my primary to make it better, because that's our lifeline anyways, that increases our chances in the shootout that occurs one right after another. Any little thing to get a leg up can make all the difference. Thanks everybody!
TheMutatedForm- Posts : 25
Join date : 2016-01-12
Re: Best Loadout
I've played quite a bit with attachments maxed (having gone after gold camos requires it).
It's nice, but I'm pretty convinced that on various guns certain attachments do literally nothing. Quickdraw and Grip specifically can have no effect on certain guns.
It's nice, but I'm pretty convinced that on various guns certain attachments do literally nothing. Quickdraw and Grip specifically can have no effect on certain guns.
Atrum- Colonel
- Posts : 7928
Join date : 2010-02-28
Age : 35
Location : Spokane, WA
GamerTag : AtrumX
Re: Best Loadout
With all the different variations i run, there are a couple things that i stick with every class.
Long Barrel on Guns
Dead Silence
6th sense
Awareness
Black Cell
Those usually combine to help me out for not having other options available.
For Example. I don't need Blind Eye to keep me from view of UAV, because i have a black cell that drops those things immediately.
Long Barrel on Guns
Dead Silence
6th sense
Awareness
Black Cell
Those usually combine to help me out for not having other options available.
For Example. I don't need Blind Eye to keep me from view of UAV, because i have a black cell that drops those things immediately.
S7 COOP- Captain
- Posts : 1568
Join date : 2013-04-30
Age : 33
Location : WEATHERFORD, TX
GamerTag : S7 COOP
Re: Best Loadout
AtrumX wrote:I've played quite a bit with attachments maxed (having gone after gold camos requires it).
It's nice, but I'm pretty convinced that on various guns certain attachments do literally nothing. Quickdraw and Grip specifically can have no effect on certain guns.
It has very little next to none on the LMG but max effect on SMG's so that statement is true!
S7 R0LLING THUND3R- Sergeant Major
- Posts : 1098
Join date : 2010-02-28
Age : 50
Location : Perris, Ca
GamerTag : R0LLING THUND3R
Re: Best Loadout
Jeez, when was the last time I loaded this game? I really need a run / gun night with the fellows on this one.
I'll be sure to catch you all around. Maybe you BLOPS experts can show me what I should use as my loadout.
Remember, I like to be light on my feet.
The dance is an art form ..LOL
I'll be sure to catch you all around. Maybe you BLOPS experts can show me what I should use as my loadout.
Remember, I like to be light on my feet.
The dance is an art form ..LOL
S7 K1ll3rKlown- Colonel
- Posts : 5703
Join date : 2008-03-18
Age : 53
Location : Upper Marlboro, Maryland
GamerTag : S7 K1ll3rKlown
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