Xb1 head Count
+10
CivilWarrior737
OneBadHuskerFan
Atrum
S7 Coolhand
S7 COOP
S7 Plague
S7 KnightOwl
S7 mrmiller
S7 OC
S7 Sticky
14 posters
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Re: Xb1 head Count
I am now a lvl 7 on the ebon heart alliance
S7 Plague- Sergeant
- Posts : 402
Join date : 2014-12-14
Age : 37
Location : Michigan
GamerTag : S7 Plague
Re: Xb1 head Count
High Elf (Altmer) DPS Sorcerer - lvl 6
These server issues are killing me. I'd love to start grinding the progression out. Smh.
These server issues are killing me. I'd love to start grinding the progression out. Smh.
Last edited by Pharaoh Amun Ra on Mon Jun 15, 2015 1:46 am; edited 1 time in total
Pharaoh Amun Ra- Sergeant Major
- Game Command : Halo 4 3rd in command
Posts : 377
Join date : 2010-02-26
Age : 39
Location : Tallahassee
GamerTag : Pharaoh Amun Ra
Re: Xb1 head Count
Yep, login servers have been offline now for a while. If you are in the game don't quit if you want to play again later.
OneBadHuskerFan- Sergeant Major
- Posts : 3258
Join date : 2011-11-10
Age : 49
Location : Austin, TX
GamerTag : OneBadHuskerFan
Re: Xb1 head Count
I made a Dark Elf Templar.
I suck at this.
I suck at this.
S7 SOURKROUT- Sergeant
- Posts : 64
Join date : 2015-01-04
Age : 34
Location : Alabama
GamerTag : S7 SOURKROUT
Re: Xb1 head Count
Upgraded to Imperial edition so I could wed and make an Imperial tank. Here's my set up:
Noceo - main - 18 Bosmer Nightblade dual wild magic based, alt bar resto/bow (dependent on what I'm doing). I'm doing all crafting on this character.
Oklude - 6 Breton Templar - healer
Coolhand - wed to Tenshi 488 (mage DPS) - 5 Imperial tank
Okult - 3 - mage - I'll play this when I get bored, eventually.
Each of these I will do alchemy and provisioning just enough to get the good passives that will help for combat.
Ferris Mueller - mule for consumables, glyphs, and gear
Alchyholic - mule for alchemy and enchanting materials, treasure maps
Chef Fatty - mule for provisioning materials
Teylir - mule for smithing, woodworking, clothier, trait materials and recipes
Noceo - main - 18 Bosmer Nightblade dual wild magic based, alt bar resto/bow (dependent on what I'm doing). I'm doing all crafting on this character.
Oklude - 6 Breton Templar - healer
Coolhand - wed to Tenshi 488 (mage DPS) - 5 Imperial tank
Okult - 3 - mage - I'll play this when I get bored, eventually.
Each of these I will do alchemy and provisioning just enough to get the good passives that will help for combat.
Ferris Mueller - mule for consumables, glyphs, and gear
Alchyholic - mule for alchemy and enchanting materials, treasure maps
Chef Fatty - mule for provisioning materials
Teylir - mule for smithing, woodworking, clothier, trait materials and recipes
S7 Coolhand- Posts : 5771
Join date : 2010-02-25
Age : 44
Location : Oklahoma City
GamerTag : S7 Coolhand
Re: Xb1 head Count
After playing so far and reading up on how long it's going to take to level up characters I've cut my final character sheet to two full players. I've seen it said that even after you get to veteran rank stuff it'll take as long to get from V1 - V14 as it does to go from 1-50.
My mage is at level 40 and is doing Woodworking and Clothing.
I'll be making a bow user at some point but haven't even begun to look into builds/etc. for that.
I have mules for every type of item other than stuff I would need for Blacksmithing. I know I'll never have a character that uses heavy armor so that would just be a waste. I just sell off anything heavy armor related.
I will be leveling up some crafting alts just high enough to get them the skill points needed to max everything they need to be able to craft top tier stuff (which really isn't many points at all really if all they are is crafters).
Long term goal is to have every craft (other than Blacksmithing) maxed so I don't have to rely on other people to make stuff for me.
My mage is at level 40 and is doing Woodworking and Clothing.
I'll be making a bow user at some point but haven't even begun to look into builds/etc. for that.
I have mules for every type of item other than stuff I would need for Blacksmithing. I know I'll never have a character that uses heavy armor so that would just be a waste. I just sell off anything heavy armor related.
I will be leveling up some crafting alts just high enough to get them the skill points needed to max everything they need to be able to craft top tier stuff (which really isn't many points at all really if all they are is crafters).
Long term goal is to have every craft (other than Blacksmithing) maxed so I don't have to rely on other people to make stuff for me.
OneBadHuskerFan- Sergeant Major
- Posts : 3258
Join date : 2011-11-10
Age : 49
Location : Austin, TX
GamerTag : OneBadHuskerFan
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