Ghosts Patch - 1/28/14
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Ghosts Patch - 1/28/14
Notable changes in patch:
Gun Game replaced Heavy Duty. Gun Game is awesome. Play it.
IED was NERFED! Finally. Distance from IED matters more. Jumping if it's on the ground, going prone if it's up high, both of these help.
Dead Silence and Amplify have been changed. Dead silent is completely silent (equipment, sliding, etc all silent). Amplify still gives you a 'scaled down' sound from someone using dead silence.
AK-12 has more visual kick. It's still just as accurate, just looks more erratic when shooting.
L115 and USR have longer reload times.
MSBS Burst fire Cooldown has been reduced. So it'll shoot a bit faster.
A LOT more was cahnged too. Here's a link to the full list:
http://www.charlieintel.com/2014/01/27/new-patch-for-ghosts-released-on-pc-adds-gun-game-to-mp-and-more/
Gun Game replaced Heavy Duty. Gun Game is awesome. Play it.
IED was NERFED! Finally. Distance from IED matters more. Jumping if it's on the ground, going prone if it's up high, both of these help.
Dead Silence and Amplify have been changed. Dead silent is completely silent (equipment, sliding, etc all silent). Amplify still gives you a 'scaled down' sound from someone using dead silence.
AK-12 has more visual kick. It's still just as accurate, just looks more erratic when shooting.
L115 and USR have longer reload times.
MSBS Burst fire Cooldown has been reduced. So it'll shoot a bit faster.
A LOT more was cahnged too. Here's a link to the full list:
http://www.charlieintel.com/2014/01/27/new-patch-for-ghosts-released-on-pc-adds-gun-game-to-mp-and-more/
Atrum- Colonel
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Re: Ghosts Patch - 1/28/14
very nice IED were OP as f#ck so much i had to use resistance on like all my classes
S7 Sticky- Brigadier General
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