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D3 patch

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Post by S7 Sticky Fri Aug 10, 2012 11:54 am

this sounds like it will fix alot of the things wrong with this game and might get me back into it
Rather than focus on whether or not you can beat an enemy, many players would rather figure out how fast they can beat them. We’re removing Enrage Timers and the “heal back to full” behavior from Champion and Rare monster packs

*P.S. We’re getting rid of the Invulnerable Minions monster affix.

educing repair costs of high-end items by 25%


those are just some of the things i am happy there changing
full note here

http://eu.battle.net/d3/en/blog/5617583
S7 Sticky
S7 Sticky
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