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"Five" zombie map and the Pentagon Thief

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S7 Vision67
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"Five" zombie map and the Pentagon Thief Empty "Five" zombie map and the Pentagon Thief

Post by S7 Coolhand Fri Nov 26, 2010 10:48 pm

Has anyone managed to kill the thief before he stole your loadout? Please share your tips, and if you're looking to do the achievement Hands Off the Merchandise as well as Sacrificial Lamb, The Collector, and the Secret achievement so am I. Need a group to hunt achievements with Cool What a Face
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Post by S7 wonky Sat Nov 27, 2010 2:33 am

im down
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Post by S7 Glock Sat Nov 27, 2010 2:46 am

The achievement whore is always down
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Post by S7 KnightOwl Sat Nov 27, 2010 6:06 am

Achievement junky at your service
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Post by S7 Vision67 Sat Nov 27, 2010 12:40 pm

I really like Zombies, but no one ever wants to play it.

You can always send me an invite and I'd be glad to mow 'em down.
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Post by Animefrk122 Sat Nov 27, 2010 12:48 pm

i wanted to actually get a team together and start learning the maps so if anyone interested hit me up and we can mow down some zombies this weekend
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Post by S7 Coolhand Tue Nov 30, 2010 11:39 am

This weekend will be bad for me - bachelor party out of town. I'm hoping to get on these one of these week nights. After practice tonight if enough of you are on and willing. Otherwise Wednesday or Thursday nights would be good for me too.
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Post by S7 KnightOwl Wed Dec 01, 2010 2:47 pm

Ok so I did some homework on the achievement, looks like the easiest way to do it is to pack a punch the 1911. Then wait in the room where you flip the switches to defcon 5. The doctor will spawn at the telleporter, be waiting for him on the upper level then when he spawns blast him with the 1911's. The only other way i have seen it done is to get lucky and get a insta kill or the death machine right before he spawns.
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Post by S7 Coolhand Wed Dec 01, 2010 4:14 pm

Hands off the Merchandise
Pack-a-punching your starting M1911 gives you dual weild 1911s with explosive ammo. I had no idea. It is still a way confusing map. So here's what we do. The first time the thief comes, we let him take one of our weapons - not the 1911 but whatever else we are carrying. Activate death con switches... open pack-a-punch room... go up to cat walks above circular/pentagonal room... one person runs from the thief, the others shoot the red mist with the explosive ammo from dual weilded 1911s. No matter who gets the kill and who the thief is chacing everyone will get the achievement.

Sacraficial Lamb
Only one person needs to get a pack-a-punch crossbow, then the other three take turns getting stuck and running into a crowd of zombies. Sounds simple enough to me.

The Collector
Have to buy all the weapons off the wall - easiest done on the original WaW zombie map as there are fewer wall weapons - unfortunately I don't have the hardened edition so can't do that. It should be doable on one of the new maps, but opening up that many doors will make it hectic, so this will probably require its own round.

See Me, Stab Me, Heal Me (Secret Achievement)
Everyone has to get a pack-a-punch balistic knife and revive each other by shooting it. This will take a while to each draw a balistic knife from the box. As we randomly get one we can achieve this one while working toward the other achievements.
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Post by S7 KnightOwl Wed Dec 01, 2010 5:37 pm

I get off work tonight at 11:00 pm central and will be getting online to try and get some of these achievements if anyone wants to join me
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Post by Shuntentatsu Wed Dec 01, 2010 6:12 pm

S7 Coolhand wrote:Hands off the Merchandise
Pack-a-punching your starting M1911 gives you dual weild 1911s with explosive ammo. I had no idea. It is still a way confusing map. So here's what we do. The first time the thief comes, we let him take one of our weapons - not the 1911 but whatever else we are carrying.

The problem with that plan is.. you have to kill him BEFORE he takes any of the players weapons or it won't count.
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Post by S7 Coolhand Fri Dec 03, 2010 2:23 pm

SDNinja v2 wrote:
S7 Coolhand wrote:Hands off the Merchandise
Pack-a-punching your starting M1911 gives you dual weild 1911s with explosive ammo. I had no idea. It is still a way confusing map. So here's what we do. The first time the thief comes, we let him take one of our weapons - not the 1911 but whatever else we are carrying.

The problem with that plan is.. you have to kill him BEFORE he takes any of the players weapons or it won't count.
Yeah, what I said was the first time the thief comes we won't be able to take him, but the second time we will have the packapunch pistols and pwn his ass before he can gank a weapon.
I'll be on some tonight and back on sometime Sunday.
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Post by Air7Cav Sat Dec 04, 2010 6:27 pm

Sounds like it might be fun but I have no idea what you are talking about???? confused
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Post by S7 Smack Sun Dec 05, 2010 10:48 am

Hit me up with a invite if you need help Im down I love zombies it'd be good to get the achievements for this.
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