Skyrim Adventures
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Re: Skyrim Adventures
Really was an amazing game.
S7 Coolhand- Posts : 5771
Join date : 2010-02-25
Age : 44
Location : Oklahoma City
GamerTag : S7 Coolhand
Re: Skyrim Adventures
For those not in the know, Apex still play SKYRIM everyday and is heavily modded PC version. Looks amazing man.
S7 Interseptor- Clan Advisor
- Posts : 8557
Join date : 2008-03-21
Age : 45
Location : Kosciusko, MS
GamerTag : PSN: Interseptor_
Re: Skyrim Adventures
Heavily modded....
Lighting, model textures, town reskins, character reskins, weapons, armor, refractive glass, enhanced magic skill tree, stealth mods, music, enhanced town, dungeon, crypt, world sounds, weather effects, no level cap, all DLC, player created content, NPC replacers, horse managment, needs and deseases, realestate ownership...
1100 hours and climbing.
Lighting, model textures, town reskins, character reskins, weapons, armor, refractive glass, enhanced magic skill tree, stealth mods, music, enhanced town, dungeon, crypt, world sounds, weather effects, no level cap, all DLC, player created content, NPC replacers, horse managment, needs and deseases, realestate ownership...
1100 hours and climbing.
Re: Skyrim Adventures
Sounds like most of the same ones that I used for Oblivion when I was playing it a lot on PC. It's pretty crazy how even a single mod can change the game so much.
Atrum- Colonel
- Posts : 7928
Join date : 2010-02-28
Age : 35
Location : Spokane, WA
GamerTag : AtrumX
Re: Skyrim Adventures
For Oblivion put on 100% chameleon and carry 50 paintbrushes... god mode.
S7 Coolhand- Posts : 5771
Join date : 2010-02-25
Age : 44
Location : Oklahoma City
GamerTag : S7 Coolhand
Re: Skyrim Adventures
Lickwid Apex wrote:Heavily modded....
Lighting, model textures, town reskins, character reskins, weapons, armor, refractive glass, enhanced magic skill tree, stealth mods, music, enhanced town, dungeon, crypt, world sounds, weather effects, no level cap, all DLC, player created content, NPC replacers, horse managment, needs and deseases, realestate ownership...
1100 hours and climbing.
1100 hours filthy casual lol, nice mods.
Re: Skyrim Adventures
You should post some pics with and without your mods enabled. Not sure how they're implemented in Skyrim for if that is easy or not.
Atrum- Colonel
- Posts : 7928
Join date : 2010-02-28
Age : 35
Location : Spokane, WA
GamerTag : AtrumX
Re: Skyrim Adventures
AtrumX wrote:You should post some pics with and without your mods enabled. Not sure how they're implemented in Skyrim for if that is easy or not.
That would be pretty painful as some of my "mods" are actually bug fixes and patches to the core files. However, there is a guy I know who hasn't modded his game yet for PC and I might be able to con him in to snapping a couple pictures for comparison. in the mean time.
Re: Skyrim Adventures
Very nice. Yeah, I know how it goes with a lot of the 'mods' where you end up editing game files. Ain't nobody got time for undoing that. lol
Atrum- Colonel
- Posts : 7928
Join date : 2010-02-28
Age : 35
Location : Spokane, WA
GamerTag : AtrumX
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